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SOMEONE WORTHWHILE, LOOK DEVELOPMENT PROJECT

"Someone Worthwhile" LookDev Project, inspired by the popular game League of Legends and the character Evelynn, in her KDA The Baddest skin, supervised by the expert Daniel Pagán. This project was part of the 3D PRODUCTION module of the Master in Scenario Modeling and 3D Production at Animum Creative Advanced School.

In this project, I was responsible for the modeling and texturing of all the scene assets. The character clothing was created in Marvelous Designer, while the textures for both the clothing and the skin were made in Substance Painter. The X-gen and lighting of the scene were developed in Maya, and I handled the final compositing of all the elements in Nuke. The character animation was done by Marina Blanca, and the base character model is owned by Animum Creative Advanced School.

FINAL SEQUENCE

INITIAL SEQUENCE

ENVIRONMENT

ENVIRONMENT

ALL

ALL

LAYERS

LAYERS

TURN AROUND

CLOTHING CREATION AT MARVEOUS DESIGNER

CLOTHING CREATION AT MARVEOUS DESIGNER

DETAILS

DETAILS

DETAILS

DETAILS

DETAILS

DETAILS

HAIR CREATION WITH XGEN

HAIR CREATION WITH XGEN

RENDER LAYERS

RENDER LAYERS